This may be in my own sorta style, but how does this look? lillygeneva.deviantart.com/art… You can go ahead and tell me what I need to fix on it, cuz I really wanna be the very best when it comes to art.
Don't know where you got that idea, I said this is how the show does it and its really easy to do, if you want a show accurate vector then that is how to do it. If doing it that was is your style then go for it. I'm talking about show accuracy and you do have to be meticulous with that (Like MLP-Vector-Club does)
It's actually pretty true, you know. I don't see why some people are so dismissive of this just because of the title. Depending which side of the line you point it's pretty impossible to get a good line with a constant stroke width unless you add a node/anchor somewhere on the line near the top. A while ago I went back through my early vectors that had the problem and re-did them similarly to what's shown.
Speaking of the damned outlines, how do you get them to look so consistent? That is seriously the one damn problem I'm having with art. It is pissing me off to no end.
I'm using GIMP 2.7, and have a tablet. I know my way around the pen tool, it's just getting those points is a bitch since I have to use a select by path method, and I'm pretty fast with my art. Is the only solution really just being patient, or is there a way to get the select box down to a certain width?
For Gimp. go around the middle of the line with the paths tool, do it in chunks like front leg, body, head, hind leg, ect. After you've got it all set up with the paths tool, go to the lil paintbrush on the paths window and it'll let you stroke the path, you can choose the thickness depending on the size of the picture. This won't work for eyes really. Also, layers are your best friend, make sure you put things like the 'skin' and the mane/tail on different layers than each other.
It kinda did, but it's clear I'm gonna be doing a lot of stuff to get this outline crap right. Still, I did find out how to make an eye, so... that's a good thing.
Show-quality outlines just aren't in the cards for me, though. Not without a way to preserve line width. I'm not really patient enough to ensure that every single line is the same width as the last, since outlines usually take me hours in the first place.
Sorry to jump in here... The tutorial here is great! I learned not to do the "old" tapering technique. Now:
GIMP is not a vector program. Neither is Photoshop. The point about stroke width modifications you brought up is solved in Illustrator CS5 (Stroke Width Tool [I know...I need to update my leg tapers!]) and Inkscape (PowerStrokes)! If you insist on using other programs, try using the "circle method". Create fixed diameter circles and place them around your strokes. Then adjust the handles to match the outside of each circle. A limited example can be seen here.